So I've finally finished applying static grass to my 10mm Pendraken WW2 British units and can now put them to the test against their Wermacht foes in a solo playtest of the Big Board Portable Wargame: Modern rules (Hex version) by Bob Cordery.
A simple 12 x 8 hex board was made up featuring an isolated church near a fork in the road all setup in otherwise rolling countryside with a few small woods.
The British were tasked with the defence of this road junction from the advancing Germans. Actually the Germans were retreating hoping to break through the Britsh defenders and join their comrades further east.
The British force was made up from 3 sections of infantry (a platoon) supported by a Commander, a heavy machine gun, 2 anti-tank guns, 2 mortars and a further platoon of infantry.
The German force was made up from a platoon of infantry (3 sections), 3 Panzer IVs, a mortar, a Commander, a heavy machine gun and another platoon of infantry.
The apparant mismatch in force ratios was covered by the scenario in that the Germans would be judged by how much of their force could escape across the table bearing in mind that the tanks were low in petrol and could be halted at any time. The rolling countryside was also exceedingly muddy and armoured vehicles could easily be bogged down.
The dice requirement for this game is both simple and complicated. The large dice are unit ACTIVATION DICE and are effectively blank dice with stick on numbers. They have 0,1,1,2,2,3 on them. The medium sized dice are normal D6s and the small dice are for casualty marking.
Action will commence as soon as possible.